![]() ![]() RedCine-X Pro potential crash while working with effects during video playback ĭesktop Window Manager (dwm.exe) service may report higher GPU usage on some RTX 30- series configurations Maxon - Cinema4D + Redshift3D vidmemory allocations cause TDR or Driver Crash Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. Game Ready Driver Important Open Issues (For full list of open issues please check out release notes) Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot. When using two or more monitors, GeForce Experience Shadowplay/Gamestream may select the wrong monitor Lower performance in Minecraft Java Edition ġ65Hz refresh rate option not availlable on Samsung Odyssey Ark monitor In game map may display corruption ĭell XPS 9560 may crash and reboot when using desktop applications ![]() Game Ready Driver Fixes (For full list of fixes please check out release notes) ![]() In addition, this new Game Ready Driver offers support for Victoria 3, WRC Generations – The FIA WRC Official Game, and the addition of DLSS 3 to F1 22. Game Ready - This new Game Ready Driver provides the best day-0 gaming experience for Sackboy: A Big Adventure, which features ray-traced reflections, shadows, and ambient occlusion effects and utilizes NVIDIA DLSS Super Resolution for up to 2.5x faster performance. Game Ready Driver 526.47 has been released. ![]()
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